Showing posts with label nation sim. Show all posts
Showing posts with label nation sim. Show all posts

Thursday, March 31, 2011

eRepublik - Fun browser based game I like

I figured I'd make a post about a browser-based web game that I've been playing for some time.  It goes by the name eRepublik


The game is a global political, economic, and militaristic sim where players are "born" in a nation of their choosing (the game currently supports something like 70 nations).  After doing so, the citizen participates in daily activities that raise their experience level as well as gains them in-game currency.  I'll break down the game into the 3 primary aspects of Politics, Business, and War.


Politics;
Citizens get to vote in elections 3 times per month.  On the 5th is the Presidential Election for each country.  Citizens may vote for a candidate backed by a top party for the highest office.  On the 15th of the month are elections for Party Presidents.  These are leaders of the various political parties that a citizen may join or create.  Party leaders have the power to endorse (permit) candidates to run for the presidency, and select which party members may run in congressional elections.  Congress elections are on the 25th - the number of seats in a nation's legislature is determined by the number of territories the country controls.  All posts are held for a 30-day term, with no term limits.

Business;

Players can work daily in companies for a wage.  This wage is set by the manager of the company (who is a fellow citizen of the eWorld).  Once a citizen is wealthy enough, they may open up their own companies and hire others.  Goods are then put on the market.  If I was operating a grain company I would put it on the market so that a food company manager could purchase the grain and have his workers churn it into food - and then sell that on the market for all to purchase.  There are many businesses, from Raw materials (grain, oil, etc) to weapons and houses.

War;


If the president and congress of a nation find it necessary, they may attack the territory of a neighboring country. Reasons range from being bound to attack by an alliance, needing the resources of that territory (certain territories/resources give passive benefits to certain business industries, like +% grain production), to simply being bored and having citizens clamoring for war.  Once at war, citizens from the country may arm themselves with weapons (purchased from weapons companies who rely on the iron industry) and go to battle.  Most countries have an organized military system with ranks and weapon distribution infrastructure to help the war efforts, in addition to the mobs of citizen soldiers.


I've been playing the game on and off lately, but it's definitely worth giving a shot.  If you want to play feel free to use my referral code.  It doesn't do much, but you'll automatically be friended to me and I'm happy to give a helping hand to new players (monetary or otherwise).  CLICK HERE to sign up.  It's a fun way to kill a few minutes every day =D